Site hosted by Angelfire.com: Build your free website today!
Blog Tools
Edit your Blog
Build a Blog
RSS Feed
View Profile
« July 2010 »
S M T W T F S
1 2 3
4 5 6 7 8 9 10
11 12 13 14 15 16 17
18 19 20 21 22 23 24
25 26 27 28 29 30 31
Entries by Topic
All topics  «
Atari 2600
Game Boy
GameBoy Advance
iPod Touch/iPhone
Nintendo (NES)
Nintendo 64
Nintendo DS
Nintendo Gamecube
PC
Playstation
Playstation 2
Playstation 3
PSP
Sega Genesis
Sega Saturn
Super Nintendo (SNES)
TurboGrafx 16
Virtual Boy
Wii
XBox
XBox 360
You are not logged in. Log in
Ethos Video Game Reviews
Sunday, 11 July 2010
Ethos Video Review
Now Playing: Nintendo 64 Console Review
Topic: Nintendo 64

     The Nintendo system that changed the company's trajectory ever since. Prior to the release of the Nintendo 64 in 1996, the Big N was riding high on its tremendous arsenal full of classics on the NES and SNES consoles. However, in 1996, the 3D era began for Nintendo, and they would never look back (except for some retro flavored games over the years).

     In this newest Ethos Video Review, I take an in depth look at the Nintendo 64. Originally known as the "Ultra 64", I reflect upon some of its more interesting aspects as well as some of its best games. To see the newest video, click the link below. Thanks as always for watching!

https://www.youtube.com/watch?v=e5hG0E0zgxw

-Kurt L.

_______________________________________________________


Posted by ethosreviews at 9:25 PM EDT
Post Comment | Permalink | Share This Post
Saturday, 10 July 2010
Ethos Video Review
Now Playing: My Video Game Collection
Topic: Wii

     Show and tell time! Just for fun in this newest Ethos Video Review entitled My Video Game Collection, I reveal my own personal collection. Consider this a sort of exhibition video. Feel free to comment and discuss your own collection! Click the link below to watch the newest video. Thanks for watching!

https://www.youtube.com/watch?v=sZc0ekHCxUc&feature=channel

-Kurt L.

_____________________________________________________________


Posted by ethosreviews at 12:01 AM EDT
Post Comment | Permalink | Share This Post
Thursday, 17 June 2010
Ethos Video Review
Now Playing: Goldeneye 007
Topic: Nintendo 64

    

     With this newest Ethos Video Review, I take an in depth look at one of the finest games in the Nintendo 64 library - Goldeneye 007. The subject in this video is easy to discuss considering how truly masterful this game is. Consider also the indelible mark this game has left on the industry itself! This is truly an amazing video game. Take a trip down memory as I take an in depth look at this classic. Click the link below to view the video! Thank you as always for watching and supporting the website. An Ethos Nation Production.

https://www.youtube.com/watch?v=pEJywX9NBrY

-Kurt L.

_______________________________________________________


Posted by ethosreviews at 11:50 PM EDT
Post Comment | Permalink | Share This Post
Tuesday, 15 June 2010
4.8 out of 5
Now Playing: Metal Gear Solid: Peace Walker (2010)
Topic: PSP

    

     It seems like in the year 2010 gamers have seen plenty of epic games that have hit the market, and there are still plenty more that will be released. Easily one of my most anticipated games of 2010 comes from my favorite franchise of all time, Metal Gear Solid: Peace Walker. I’ve had my eye on a Sony PsP for some time now, and albeit there has already been Metal Gear releases for the system I could never justify taking the plunge into a somewhat expensive handheld unit. Needless to say, I could no longer resist the call to war and purchased the Limited Edition Big Boss pack which is a quality packaged deal, that comes with Metal Gear Solid: Peace Walker among other things (for more info on the Big Boss pack, check out Kurt L’s unboxing video). It was worth every penny, as now I had the privilege to play one of the best games to grace the little powerhouse of a system, and quite possible the best Metal Gear plot ever produced by the famed director Hideo Kojima.

     Metal Gear Solid: Peace Walker brings back the tragic hero who eventually turned villain known as Naked Snake, aka Big Boss. Metal Gear Solid: Peace Walker continues on with the plot from Metal Gear Solid 3: Snake Eater, and Metal Gear Solid: Portable Ops. In the year 1974, Costa Rica has been invaded by the CIA. Having no where to turn do to Costa Rica’s constitution banning all permanent armies, they try to enlist the help of MSF, Militaires Sans Frontieres (Soldiers without Borders), which is headed by none other than the legendary Big Boss. Being unwilling to help at first, Snake is convinced aid Costa Rica after being given an audiotape which seems to have the voice of Snake’s mentor, The Boss, contained on it. With Snake needing to know if the Boss is still alive, he suits up and once again enters the battlefield. The story only gets more involving from there. Unlike previous installments of the Metal Gear Solid franchise, Peace Walker is a much easier story to follow and understand. Although there are tie-ins to the events that will take place in the games that chronologically follow Peace Walker like the formation of Outer Heaven that veteran MGS fans will get a kick out of, new players to Metal Gear Solid will have no problem enjoying this game. To put it simply, Peace Walker’s plot will draw in anyone who plays it. I highly doubt anyone will want to stop playing once they start it.

     When it comes to game play itself, Peace Walker is possibly the largest and most expansive installment to the Metal Gear Solid series yet which really is shocking being it is on a portable gaming platform. Peace Walker is a perfect marriage of the stealth action genre, which has some RPG style elements. To some, this may be a bit of a curve ball because this combination of game styles will effect how difficult your game play will be. Like many RPGs, as players get farther into the game the challenge will undoubtedly increase. If you have been following news about Peace Walker online, many different sites criticize Peace Walker for this increase in difficulty stating it is too difficult for the player to beat the game solo. Do not believe this for one second. Albeit it is true that Peace Walker does have its degree of difficulty, players can tame it easily by taking advantage of everything that the game has to offer. Remember, there are RPG elements here. Your weapons, equipment, even uniforms play an important role. To keep Snake in peak battle condition players are going to have to spend some time upgrading, and obtaining new gear. This is done several different ways.

     To begin with, Peace Walker is a level based game. After beginning a new game, players will be introduced to “Mother Base”. Mother Base is the home of MSF, and will be your main hub throughout the game. It is here you will select missions such as “Main Ops” which progress the story, “Extra Ops” which are the side missions, “Outer Ops” which allows you to send squads of some of your 350 recruited MSF members out on special operations, and assign members of your army specific jobs (combat, R&D, Mess Hall, Medic, and Intel) that effect Mother Base’s overall productivity. To gain full access to all the gear you will need, you will have to spend some time balancing out all of these features. By doing this, you will increase you’re overall GMP which are points accumulated so your Mother Base can thrive. This can be a time consuming process and does distract from story progression, but is also highly addictive and entertaining at the same time. A slight downside is the tutorials explaining all of this really aren’t very effective. To really figure out how things work, players kind of have to just jump on in and do a little trail and error. With a little patience, you won’t have any problem figuring out all the ins and outs of making MSF all it can be.

     With the gear situation taken care of, Peace Walker plays out exactly how you would expect a Metal Gear game should. Stealth is highly emphasized, and alerting to your presence will even cause a hardened soldier like Big Boss feel the heat. Stabled features such as the Camo index return from previous titles like Metal Gear Solid 3 and 4, although this time really doesn’t seem to play a factor in your stealth. No matter what uniform I used during my play, I was able to remain hidden and choke out enemies without a hitch. For the most part, the variance in camouflage seems to be cosmetic. Certain camouflage like the stealth uniform will allow you to run full speed without making a sound but you can carry less gear, while the battle uniform is clunky but you can carry extra weapons. You’ll be able to choose what you feel is necessary for the mission at hand, and just add another layer of depth to the game. CQC is also back in Peace Walker, but that too has changed. CQC attacks can now be strung together for some really impressive, cinematic quality take downs. I suspect players are going to be using this new CQC system to take out any roaming patrols more than any other tool in their arsenal. There are a few drawbacks compared to other Metal Gear games however. One of the earliest stealth techniques, crawling, has been completely removed from the game. Snake can now only lay flat, nor can he use weapons while in that position. Peace Walker’s game play has been designed around this so for the most part you will not miss it, however it does seem odd that such a simple thing that was even in the original Metal Gear Solid for Ps1 isn’t there. The Enemy AI is on par with that of Metal Gear Solid 1. Considering the advancements made to the series in terms of the AI, Peace Walker is a bit of a step back in that department.

     There is also co-op play in Peace Walker, and is one of the weaker points of the game. For anyone who wants to play Peace Walker with a friend, the game only uses Ad Hoc. This means you’ll have to be within close proximity to anyone you care to play with…or does it….! As it turns out, no. There is another option if you own a Playstation 3. If you have access to a Ps3, you can download a free app called Ad Hoc Party. Ad Hoc Party will allow you use your PsP’s ad hoc over longer distances, making your Ps3’s internet a jumping point if you will. This is a bit of a complicated process however, as if you rely on Wifi for your Ps3’s connection Ad Hoc Party will not work. You must use a wired connection to run this app, because your PsP will connect through your Ps3’s wifi. If you don’t have access to a wired connection and have a PC or lap top that is running off of a wifi connection, you use an Ethernet cable to bride that connection to your Ps3. That will work, as it tricks the system into thinking you are using a wired connection, but if you ask me this is a lot of work just to play a game online.

     Graphically, Peace Walker is one of the best looking games I’ve seen for the Sony PSP. Character animations are fluent, especially during CQC, and level designs are outstanding. Some of the jungle levels are comparable to that of MGS3, and really help to suck the player into the game. The thing that stands out the most about Peace Walker’s graphics however are the cut scenes. Cut Scenes use the same hand drawn style that was utilized in Portable ops, but are much crisper this time around. These cut scenes are truly stunning, and are works of art. After unlocking a cut scene, players can watch them over and over by selecting them in the mission selection area. With the outstanding voice acting which Metal Gear Solid is known for, like David Hayter as Snake/Big Boss, watching these cut scenes in order is truly like a movie. Peace Walker makes use of everything the PsP has to offer, and the results are a portable game that is amazing to look at.

     Metal Gear Solid: Peace Walker is a game I could continue to write about for days, and there is still plenty more things that could be covered. In the end, it is a game that has to be experienced first hand. It is a truly legendary installment, to an already legendary franchise that gives even more insight on how Naked Snake transformed into Big Boss and formed Outer Heaven. So find a friend or go in alone, the fight for peace has begun, you won’t regret it.

Written by RB

Over and Out

_______________________________________________________


Posted by ethosreviews at 1:15 PM EDT
Updated: Thursday, 17 June 2010 11:50 PM EDT
Post Comment | Permalink | Share This Post
Wednesday, 9 June 2010
Ethos Video Review
Now Playing: Metal Gear Solid: Peace Walker UNBOXED
    

     Newly released, unleashed, and unboxed! Metal Gear Solid: Peace Walker is the newest installment in the acclaimed Metal Gear franchise and it comes to the Sony PSP. In this newest Ethos Nation Production, entitled Metal Gear Solid: Peace Walker Unboxed, I discuss and ultimately unveil the newest Metal Gear in all its glory. This is not a review, but rather an unboxing event to showcase all the newest gear made available in the "Big Boss Pack" bundle that was made available on June 8th, 2010. This particular bundle was a Gamestop Exclusive and I pre-ordered mine about a week prior. Here today though, I made a fairly short video revealing this newest and most awesome Metal Gear bundle in recent years.

     The review for Peace Walker is forthcoming - both a written one by RB, and a video by me is on its way fairly soon. For now, enjoy this rather brief video, and perhaps it will entice you to invest in a Sony PSP and Peace Walker. For me, once I found out about this terrific bundle, I was ready to finally get my very own PSP for the first time.

     Thank you as always for watching! Click the link below to watch the newest Ethos Video.

https://www.youtube.com/watch?v=6NAV5drtQpM

-Kurt L.

___________________________________________________________


Posted by ethosreviews at 11:44 AM EDT
Updated: Wednesday, 9 June 2010 11:45 AM EDT
Post Comment | Permalink | Share This Post
Saturday, 5 June 2010
Ethos Video Review
Now Playing: Video Game Music: Part 2
Topic: Wii
    

     Just released is the newest Ethos Video Review entitled Video Game Music: Part 2. Here in Part 2 I discuss in depth the progression of video game music following the advent of the NES. I begin with the SNES and make my way up to the PS3, Xbox 360, and Wii consoles. It's a treat for your eyes and ears as you'll hear some of the best music gaming has to offer. Unfortunately some games and systems could not be showcased because of time contsraints, but in any case you will see plenty of gaming footage and hear some terrific music. Click the link below to watch the video on the Ethos YouTube Channel. Thank you all for watching! An Ethos Nation Production.

https://www.youtube.com/watch?v=_Dvq9Fg2pJU

-Kurt L.

_______________________________________________________

 


Posted by ethosreviews at 11:37 AM EDT
Updated: Saturday, 5 June 2010 11:43 AM EDT
Post Comment | Permalink | Share This Post
Friday, 4 June 2010
4.6 out of 5
Now Playing: Battlefield: Bad Company 2 (2010)
Topic: Playstation 3

 

     When it comes to tactical first person shooters, Call of Duty: Modern Warfare 1 and 2 have earned the right to be called top dog in the eyes of many gamers. There is no denying CoD’s success, with their great game mechanics and addictive online play. But that doesn’t mean there are just as many other great games out on the market, in fact its quite the opposite being the market is flooded with outstanding titles like Halo, or Far Cry just to name a few. With such a large selection of games, it was only a matter of time before a title popped up and would openly challenge Call of Duty for its crown. I’m talking about Battlefield: Bad Company 2.

     The Battlefield franchise has been around for some time now, and Battlefield: Bad Company has its own fanatical fan base of its own. When the first Bad Company was released, I was blown away by the graphics and sound effects which happened to be some of the most realistic I’ve ever heard in a video game before. With the return of the Bravo 2 squad in the sequel, Bad Company 2 continues to bring the great elements from the original and improves on them as any good sequel should.

     For anyone who never played Battlefield: Bad Company, I should explain something before going into too much detail as to why Battlefield: Bad Company 2 is an excellent contender to take on Call of Duty: Modern Warfare 2. There is one very large difference between the two games, and in comes in the form of story. Where Modern Warfare 1 and 2 take a very serious approach to the story telling, The Bad Company brand takes a more comical approach. Being that Bravo 2 is a band of dare I say misfits, although they are all well done characters, many jokes do fly out during the course of the game. Some may not care for the light hearted moments, but personally I feel that is one of Bad Company 2’s better qualities. It is a refreshing change to a genre that is under siege by games that take themselves to seriously, not that there is anything wrong with that. However, I think everyone will find Preston Marlow, Sarge, Haggard, and Sweetwater to be an entertaining bunch. Especially as they will often chatter about movies, and other things as you travel from one spot to another.

     As for the campaign mode itself, this is the only area of Bad Company 2 that takes a bit of a hit. The game play, and its mechanics are solid. The game works similar to that of Modern Warfare (hence the comparison). Players will run around, shoot, knife unsuspecting enemies, and even get a red screen while taking damage instead of having a life gauge. All of these elements work flawlessly, although on occasion players may see dead enemies randomly get stuck in mid air after they are killed. It is a minor glitch I noticed on several different occasions. Despite being odd to see, it really doesn’t take away from the overall experience of the game and is the only glitch I came across. Something a bit more noticeable is in story presentation. Like many games lately, a campaign mode’s story doesn’t seem to be up to the same caliber they were just a few years ago. That doesn’t mean Bad Company 2’s story isn’t good, but it isn’t mind blowingly awesome as well. Many moments are clichéd, and players can quickly catch on to what is about to happen with the game’s use of music. Throughout the game, certain themes will be played, like a heroic sound track, or a sound track of betrayal. Any surprise the story is trying to pull off is marred by this unimaginative use of the game’s music. Besides having some pretty fun levels to play and unlockables to find, Bad Company 2’s campaign feels like it was only used to set up the next installment of the franchise. But, like Modern Warfare 2 the story mode really isn’t the main draw to this variety of game.

     The real draw is the online multiplayer, and is most likely the place where most people invest in Bad Company 2 will be spending their time playing. Bad Company 2’s multiplayer, in my opinion, is a perfect alternative to Call of Duty’s online play. Anyone who spent any time playing CoD online will feel comfortable with many of Bad Company 2’s online features. There are several different modes to choose from including Rush (which is attack and defend style of play), Conquest (which is capture the flag), Squad Rush, and the standard Squad Deathmatch. Players are broken up into 4 squads of 4, and must work as a team to succeed. Compared to Call of Duty, there is a greater emphasis on teamwork in Bad Company 2. Although there are Lone Wolves who try (and sometimes succeed) to rule over a map, those who work with their Squad tend to do better overall. Players also have different classes to choose from, which are Medics, Assault, Recon, and Engineers. Each class has their own weapon set and perks. The more you play your selected class, the more weapons and perks you will unlock. It’s a simple concept that works well, and keeps the battlefield feeling level even when playing against veteran players. Although weapons can be customized with different sights and optics, there are no attachments like heartbeat sensors from Modern Warfare 2 which may be a welcome change to some players. Possibly the biggest difference between the CoD and Bad Company in terms of online play is the destructible environments. Each map in the game is completely destructible, and drastically changes the scope of a fight. If an opposing squad is bunkering down in a building, tear it down. Its as simple as that. The dreaded “campers”, no longer have places to hide. But, being everything can be destroyed can also work against you when you need cover. It makes this outstanding tactical shooter even more, dare I say…tactical. Even the use of vehicles can give your squad an edge in a close fight. Battlefield: Bad Company 2 gives players a wide variety of ways for players to bring down their opponents, so make use of every single one. Doing so is a very rewarding online experience.

     In terms of graphics and sound, Battlefield Bad Company 2 is just a darn good looking game to watch, and listen to. Like the original, I doubt anyone will have anything to complain about graphically and sound effects are easily some of the most realistic effects offered in gaming. Despite an average story, all of the voice acting is spot on and entertaining.

     I can say with absolute certainty that the First Person shooter is my favorite gaming genre. My collection is filled with them, and I put them all to use. Since game play has made its way online, I’ve been a proud member of the Call of Duty community. With countless hours of CoD online play under my belt, I was shocked at how much I really enjoyed playing Bad Company 2 online. In many ways, I actually liked it better than Call of Duty…which is saying a lot. Anyone who is interested in an outstanding first person shooter to play online, Battlefield Bad Company 2 might just be for you. If any game can issue the Coup De Grace to Call of Duty and take its crown, it is this game.

Written by RB

Over and Out!

_______________________________________________________


Posted by ethosreviews at 11:05 PM EDT
Updated: Saturday, 5 June 2010 11:46 AM EDT
Post Comment | View Comments (1) | Permalink | Share This Post
Tuesday, 25 May 2010
3.9 out of 5.0
Now Playing: Double Dribble (1987)
Topic: Nintendo (NES)
    

     Considered the granddaddy of basketball games, Double Dribble for the NES was a game that certainly set the benchmark for the genre from this point forward. Prior to its release in 1987, basketball simulating games were very primative - especially some of the really awful iterations on the Atari 2600. Double Dribble for the NES however, changed the face of the game, at least in the simulated sense, as we know it.

     The art of presentation and realism is truly acknowledged here in this game. Sound becomes a cruical element as you hear everything so clearly: from the basketball dribbling along the court floors, to the shooting, bouncing off the rims if it misses, the net swishing when it goes in, and the slam of a dunk when pounded down in the basket - it's all there. In fact, there is a special visual just for slam dunks, and it really adds to the atmosphere of the game. It's a pretty iconic image I would say for the NES - play Double Dribble, and try and dunk, and you'll see what I mean.

     What's also great about this game is that you can finally have a 5 on 5 experience - not really seen before the release of Double Dribble. With an actual full-court 5 on 5 game, along with some cinematic liberties and some tremendous sound effects, you've got a very sharp representation of the game of basketball on your NES.

     By today's standards, Double Dribble is fairly tame. Though, that is only because basketball games have evolved so immensely since 1987 - just look at the awesome NBA Live 10 for Xbox 360 as a prime example. In any case, Double Dribble has a important role in video game history as it ushered in a new era of more realitstic gameplay and presentation. It's available currently on the Wii's Virtual Console, so if you'd like a history lesson in one of the best early basketball simulations, go check it out. It may be an oldie, but it is definitely a memorable and very enjoyable game.

-Kurt L.

___________________________________________________________


Posted by ethosreviews at 12:01 AM EDT
Post Comment | Permalink | Share This Post
Monday, 24 May 2010
4.5 out of 5.0
Now Playing: Super Mario Advance 4: Super Mario Bros. 3 (2003)
Topic: GameBoy Advance
    

     Aside from the clunky title - Super Mario Advance 4: Super Mario Bros. 3 - there isn't much wrong with this game. In my opinion the original Super Mario Bros. 3 for the NES (1990) is the greatest video game ever created, and is also my personal favorite of all time (perhaps I am bias...I think not!). So a portable version playable on your GameBoy Advance, or your Nintendo DS if you should so desire, sounds like a perfect idea - for the most part it is.

     Nothing was lost in translation when the game was ported to the GBA handheld. Actually, the version seen here in Mario Advance 4 is not the original NES game, but rather the SNES version from Super Mario All-Stars as it boasts the same impressive and timeless visuals from the 16-bit era. The Mario All-Stars version of Mario 3 was also an identical version of the original, just with the improved visuals and SNES sound effects. Anyway, Mario Advance 4 adds a few small surprises and nuances throughout the game. Extra visuals here or there, like a "Level Clear" screen at the end of each world is added for eye candy. Other slight adjustments like added enemies here or there are noticed, but I would say 98% of the game is exactly the same as it was back in the day - and that is a good thing.

     With the few liberties taken in Mario Advance 4, it is a game I will obviously recommend considering how much I have enjoyed it on the NES and SNES. It's only shortcomings are that the game simply plays better on a regular console and television. Perhaps I am so used to playing it as a console game for so many years that I can't see past my own preferences, but regardless, it is still my preference. Naturally a game with a bigger screen is easier to play and navigate, and it's just the same with Mario 3. Also, the controls themselves are not quite as stellar as they were on the console versions. Perhaps that is my own perspective, but it just seems that the controls on the DS are just a tad looser than on a regular control - at least for Mario 3, because many DS control wonderfully. I must state though, that these are merely minor gripes and DO NOT detract from the overall experience.

     What you will get is the greatest game of all time in a portable form and you really couldn't ask for a better one. Super Mario Bros. 3 is the finest example in Nintendo's vast library of great games with supremely designed levels and incredible gameplay. Mario Advance 4 is a valiant effort to bring the greatest game and usher it in to a new generation of gamers by way of a medium of portable handhelds whose technology nowadays is top notch. Whether you play it on the GameBoy Advance, the DS, or DS Lite (which is my choice of play), it is a great game. You won't be disappointed by this - and how could you be? It's the greatest game ever in a portable form.

-Kurt L.

___________________________________________________________


Posted by ethosreviews at 12:01 AM EDT
Post Comment | Permalink | Share This Post
Sunday, 23 May 2010
4.1 out of 5.0
Now Playing: Resistance: Fall of Man (2006)
Topic: Playstation 3

    

     One of the original launch titles for the Playstation 3 back in 2006, Resistance: Fall of Man is considered to be one of the premiere games on the PS3 platform. Boasting impressive graphics and immersive first-person play, it surely lives up to the hype. In my own experience, I didn't have a particularly strong interest at first to get into this game as I assumed it would be another typical FPS. I'm happy to say that I was very much wrong in my assumption (and we all know what happens when we assume!). Resistance is a terrific game, one that exemplifies the very best of what the first-person shooter genre can offer.

     While Resistance doesn't break the mold like that of Halo, or Goldeneye 007 (N64), it does stand as a fantastic FPS. There are tons of FPS games out there and so many of them forgettable or overrated - such as the Wii's overhyped The Conduit. Resistance is just such a competent title that does everything right. You'll be drawn into its alternate telling of post-WWII history, where the Chimera virus has infected most of Europe leaving Great Britain with one of the last strongholds. You'll love the blend of advanced alien weaponary along with the vintage British firearms. The graphics are another big plus for this game, as well as the sound. Couple all that with a interestingly told narrative that unfolds carefully as you progress through each level, adding a sense of urgency to each situation.

     Along with that nicely woven narrative is a heightened sense of atmosphere really drives this game forward. Through the few quieter moments of the game, take a moment to look at your surroundings and you'll see some fascinating and eerie sights. Danger is clearly everywhere when you look out above you or before you at the horizon and see a distubing looking alien drone patrolling the vicinity. You'll see little nuances like these everywhere and it truly adds extra awareness and tension to an already compelling game.

     Not only are there harbingers of death lurking all about, but the levels themselves enhance the atmosphere around you. From the war-torn British streets, to the night-time at the docks, to a snowy neighborhood town, to underground Chimera tunnels, this game has it all (and many more I failed to mention). It spans so many different places, it's remarkable, but it all feels cohesive.

     For the most part, Resistance retains a compelling experience throughout but from time to time, especially in the latter half of the game, it may hit a bit of a lull. In retrospect, it's actually a fairly lengthy game, but even with the occassional lull, it's a streamlined great experience. This game will surely be enjoyed.

     As a launch title for the PS3, it certainly made a strong case that Sony's newest gaming machine was a true dynamo - it could surely handle the First-Person Shooter. Resistance: Fall of Man is a game you'll certainly fall for. One of PS3's more memorable titles.

-Kurt L.

_______________________________________________________


Posted by ethosreviews at 9:00 PM EDT
Updated: Sunday, 23 May 2010 9:08 PM EDT
Post Comment | Permalink | Share This Post

Newer | Latest | Older